iOS & macOS App Maintenance & Support
OS updates, dependency upgrades, and bug fixes on a predictable schedule. Your app keeps running smoothly long after launch day, without you having to think about it.
A shipped app is not a finished app. Apple and Google each ship a major OS release every year, dependencies go stale, and users report real bugs that never showed up in testing. App maintenance is the ongoing work of keeping an app current and working — the same discipline this studio applies to keeping its own products, like ShiftOS, running through every new macOS release.
The costly version of maintenance is the one nobody does until something breaks: an app that has skipped three OS releases needs a migration project, not an update. Dependencies that were current two years ago now require intermediate upgrades to move at all, and the SDK that stopped being maintained has to be replaced rather than bumped. Keeping pace is cheaper than catching up, and it is far more predictable to budget for.
Apple in particular sets the pace: a beta cycle every summer, a release every autumn, and each one capable of changing layout behaviour, deprecating an API a screen depends on, or tightening a permission prompt. Testing against the betas is what turns a potential launch-week emergency into a routine update shipped before users ever hit it.
What Ongoing Maintenance Covers
OS Compatibility Updates
Dependency Upgrades
Bug Fixes
Crash Monitoring
Small Feature Work
Store Resubmission
How Maintenance Works
Handover
Baseline
Release Rhythm
OS Cycle
Reporting
What's Covered
Frequently Asked Questions
Do you maintain apps you didn't originally build?
Yes — taking over maintenance on an existing app starts with actually reading the codebase, not guessing at it, then keeping it current on a predictable schedule.
What does app maintenance actually include?
Keeping up with new iOS/Android OS releases, dependency and SDK upgrades before they become forced, bug fixes reported by real users, and small feature work — the ongoing cost of keeping a shipped app healthy, not a one-time launch fee.
How is maintenance priced?
Scoped per app, same as a new build — based on how actively it needs updates and how many platforms it runs on, not a flat retainer regardless of actual work.
What is the minimum maintenance commitment?
No fixed minimum term — some clients want a single OS-compatibility pass before a new iOS/Android release, others want an ongoing monthly retainer. Scope and cadence get set to match what the app actually needs.
How fast do you respond to a critical bug?
Response time is agreed upfront as part of the engagement — a production crash affecting active users gets prioritized ahead of scheduled dependency updates, and that priority order is explicit, not assumed.
Do you handle both iOS and Android maintenance?
Yes, plus macOS. If the app spans platforms, maintenance covers all of them under one engagement rather than needing a separate contract per platform.
Can you maintain an app built by another developer or agency?
Yes — this is most of what maintenance work actually is. It starts with getting properly oriented in the codebase and release pipeline before making changes, not assuming the previous team’s decisions were wrong.
What happens if you find a bigger problem than expected?
You get told, with the real scope and cost, before work proceeds — not a silent overrun or a surprise invoice. Maintenance work surfaces issues sometimes; how to handle them is your call, not a default upsell.
Do you write tests as part of maintenance?
Where it protects logic that would be expensive to get wrong again, yes — targeted automated tests around the fix, not a blanket coverage mandate unrelated to the actual maintenance scope.
Can maintenance include small new features, not just fixes?
Yes — the steady stream of small changes a live app accumulates (a setting, a copy change, support for a new device size) fits into the regular release rhythm rather than needing its own separate project.
What do you need from me to start a maintenance engagement?
Access to the repository, App Store Connect / Play Console, and a sense of what is currently broken or overdue. A baseline pass on dependencies and deprecated APIs usually happens first, so you know what state the app is actually in.