App Store & Google Play Launch
App Store Connect and Play Console setup, TestFlight and testing tracks, store listing content, and the review process itself — handled as part of the same engagement, not a separate hand-off.
Shipping to the App Store or Google Play is its own skill, separate from writing the app itself — screenshots sized correctly for every device class, a listing that actually explains what the app does, and a rejection response that fixes the real issue instead of re-submitting the same build and hoping. Every app this studio has shipped has gone through this exact process.
Most rejections are not code problems. They are a missing privacy detail, a permission prompt that does not explain itself, a demo account the reviewer could not sign into, or a subscription screen that omits a required disclosure. Knowing which is which is the difference between a fix that ships in a day and a fortnight of round-trips guessing at what the reviewer meant.
macOS adds a second track that the App Store alone does not cover: direct distribution. That means Developer ID signing, notarization through Apple's service, stapling the ticket so first launch works offline, and a Sparkle update feed so users get new builds. ShiftOS ships through both channels, so this is the same process run here, not theory.
What a Launch Covers
Store Setup
Beta Testing
Store Listing
Screenshots & Preview
Privacy & Compliance
Review Responses
Direct Distribution
Release Management
How a Launch Runs
Account & Signing
Beta
Listing
Submit
Release & Watch
What's Included
Frequently Asked Questions
Do you handle App Store submission for apps you didn't build?
Yes — getting an already-built app through App Store Connect or Play Console, including fixing whatever is actually blocking approval, is a standalone engagement.
What if the app gets rejected?
Rejections are a normal part of the process, not a crisis — reading the actual rejection reason, fixing it, and resubmitting is part of the same engagement, not billed as a separate emergency.
Do you write the store listing copy?
Yes — title, subtitle, description, keywords and screenshots, written to actually convert a listing view into a download, not just to satisfy the character limits.
How long does App Store review take?
Typically 24-48 hours for a straightforward submission, though it varies. Rejections add a cycle each — which is why the goal is a clean first submission: correct privacy details, working demo credentials, no ambiguous permission prompts.
Do you need access to my Apple Developer account?
Yes, with a role appropriate to the work (Admin or App Manager, not necessarily your personal Account Holder credentials) — App Store Connect access is required to actually configure and submit the build.
Can you launch an app you didn’t build?
Yes — launch is a standalone engagement. It starts with reviewing the existing build against store requirements (privacy labels, entitlements, signing) rather than assuming everything is already correct.
Do you handle Google Play launches too?
Yes — Play Console setup, internal/closed testing tracks, and the Play review process, using the same discipline as an App Store launch: get the metadata and privacy details right the first time.
What is included in “store listing content”?
Title, subtitle, keyword field, and a description written for how people actually search and scan — not filled in hurriedly at submission, which is where most of the wasted opportunity on a listing usually is.
Do you handle subscription or in-app purchase setup?
Yes — StoreKit configuration, the required subscription disclosures, and testing the purchase flow against a sandbox account before it goes live are part of getting a paid app through review cleanly.
What if my app needs a demo account for review?
That is arranged as part of submission — a reviewer who cannot sign in is one of the most common and entirely avoidable rejection reasons, so working demo credentials go in the review notes every time.
Can you launch on both the App Store and direct distribution?
Yes, for macOS apps especially — Developer ID signing, notarization and a Sparkle update feed for outside-the-store distribution, run alongside or instead of an App Store submission depending on what fits the product.